Rabu, 03 Juli 2013

Endgame: The Calling, by James Frey, Nils Johnson-Shelton

Endgame: The Calling, by James Frey, Nils Johnson-Shelton

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Endgame: The Calling, by James Frey, Nils Johnson-Shelton

Endgame: The Calling, by James Frey, Nils Johnson-Shelton



Endgame: The Calling, by James Frey, Nils Johnson-Shelton

Free Ebook Online Endgame: The Calling, by James Frey, Nils Johnson-Shelton

The New York Times bestseller and international multimedia phenomenon!

In each generation, for thousands of years, twelve Players have been ready. But they never thought Endgame would happen. Until now.

Omaha, Nebraska. Sarah Alopay stands at her graduation ceremony—class valedictorian, star athlete, a full life on the horizon. But when a meteor strikes the school, she survives. Because she is the Cahokian Player. Endgame has begun.

Juliaca, Peru. At the same moment, thousands of miles away, another meteor strikes. But Jago Tlaloc is safe. He has a secret, and his secret makes him brave. Strong. Certain. He is the Olmec Player. He's ready. Ready for Endgame.

Across the globe, twelve meteors slam into Earth. Cities burn. But Sarah and Jago and the ten others Players know the truth. The meteors carry a message. The Players have been summoned to The Calling. And now they must fight one another in order to survive. All but one will fail. But that one will save the world. This is Endgame.

Endgame: The Calling, by James Frey, Nils Johnson-Shelton

  • Amazon Sales Rank: #110058 in Books
  • Brand: Frey, James/ Johnson-Shelton, Nils
  • Published on: 2015-06-09
  • Released on: 2015-06-09
  • Original language: English
  • Number of items: 1
  • Dimensions: 8.00" h x 1.12" w x 5.31" l, .0 pounds
  • Binding: Paperback
  • 496 pages
Endgame: The Calling, by James Frey, Nils Johnson-Shelton

From School Library Journal Gr 8 Up—Meteors have crashed into the Earth all around the globe, signaling the beginning of Endgame. Twelve teenagers, who have trained all their lives for this moment, must put their knowledge and deadly skills to the test as they play the game set up thousands of years ago. Only one will win Endgame and save their family line from destruction by the Sky People. The losers will be destroyed and the rest of mankind with them. Frey's new teen novel is full of action and adventure. Unfortunately, this takes precedence over other aspects of the novel. There is very little world-building or explanation of Endgame. Instead, the characters know far more than readers, despite the omniscient third-person narrator telling every aspect of the story. And while the 12 protagonists are interesting, they remain two-dimensional. It's doubtful this confusing novel, the first in a series, will collect many fans.—Heather Miller Cover, Homewood Public Library, AL

Review “The treasure hunters of the world may want to dust off their tools.” (USA Today)“This book is fantastic. On every level. Please just go read it and try and disagree with me. I dare you.” (The Guardian)“A unique dystopian adventure with anchors to the real world… set to become a cultural phenomenon.” (ALA Booklist)“Endgame is like The Hunger Games on steroids.” (Voice of Youth Advocates (VOYA))“You officially have my attention, James Frey. And to anyone reading this, the challenge is on.” (Bustle.com)“The premise is engaging, in a Hunger Games-meets-National Treasure sort of way, and the diverse global cast is welcome.” (Publishers Weekly)

From the Back Cover

In each generation, for thousands of years, twelve Players have been ready.But they never thought Endgame would happen. Until now.

Omaha, Nebraska.Sarah Alopay stands at her graduation ceremony—class valedictorian, star athlete, a full life on the horizon. But she carries a secret.When a meteor strikes her school, killing dozens, wounding hundreds, Sarah survives. Her secret saves her.

She is the Cahokian Player.

Endgame has begun.

Juliaca, Peru.At the same moment, thousands of miles away, another meteor strikes. Jago Tlaloc walks among the wreckage. The streets teem with violence and looting. But he is safe. He has a secret too. And his secret makes him brave. Strong. Certain.

He is the Olmec Player.

He's ready.

Ready for Endgame.

Across the globe, twelve meteors slam into Earth. Cities burn. People are scared. They whisper: Is this the end of the world?

But Sarah and Jago and the ten other Players know the answer. The meteors carry a message. The Players have been summoned to The Calling. And now they must fight one another in order to survive. All but one will fail. But that one will save the world.

This is Endgame.


Endgame: The Calling, by James Frey, Nils Johnson-Shelton

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Most helpful customer reviews

70 of 76 people found the following review helpful. This is Endgame. There is no why. By EA Solinas I think we know what the pitch for "Endgame: The Calling" was: It's like the Hunger Games, but without the realism! And there are PUZZLES! And a fetch quest!And sadly, the pitch is all there is to recommend the first book of James Frey and Nils Johnson-Shelton's new series for young adults. The actual execution is like a piece of stale pizza with no sauce -- dry, flavorless and kind of tedious. In addition to the awkward, lifeless writing with its short bland sentences, the characters feel more like game pieces than actual people.The premise is that there are twelve ancient lineages who have been preparing to save the world for thousands of years... and for some reason, only one person is eligible per line, even though any one person from thousands of years ago is going to have a LOT of descendants. And for some reason, only teens are eligible, even though you would expect people at their peak physical condition to be chosen. But what do I know? Endgame!Now meteorites are falling on whatever city the ONLY appropriately-aged descendants are living in, signaling the beginning of the vaguely-defined Endgame. Every one of them has been trained in deadly Special-Ops-style combat, so they can kill anyone who gets in their way -- including each other. Their goal: when Endgame starts, they must fetch three keys. And so begins a world-wide, bloody quest for the Great Puzzle of Salvation. If they don't win, they die."Endgame: The Calling" is the worst kind of story -- the kind of story that has a brilliant premise... and falls flatter than a tortilla that has been run over by a steamroller. In the hands of a better writer, this would be an epic story. It has backstory that spans all of human civilization, sci-fi/fantasy "Sky People" who have caused all this, a large cast of characters who come from all across the world... it sounds very epic, and a writer like Brandon Sanderson or Garth Nix could have spun a spellbinding tale.But do we get an epic story? Alas, no. It feels like neither Frey nor Johnson-Shelton even cared.The biggest problem is the writing, which is as dry and bloodless as a mummy. Often it feels like a screenplay ineptly transformed into a novel -- most of the time, we're simply told the characters' actions and some bland inner descriptions like "she wanted this" or "he didn't like this."Everything is related in short, clunky sentences in the present tense (presumably a failed attempt at immediacy). They're strung together like dreary little beads ("It's just a gash. It will need stitches, though"), and they never swirl up the passions of the reader. For instance, once scene involves Sarah cheating on her Perfectly Perfect Ken-Doll Boyfriend with one of her rivals, whom she is competing against. How is this conveyed?"But then they kiss.And kiss.And kiss.And Sarah forgets."Riveting, isn't it? The heat just radiates off the page.And Frey and Johnson-Shelton utterly fail at creating any sense of actual tension. The first few chapters contain devastating meteorite strikes that leave countless people dead... and the reaction of all the characters is either glee or dull surprise. Even when a character's brother is impaled on a steel beam and dies in front of her, she barely even seems to care. It's presented in such a dull, vague way that nothing actually seems important.But that's because these are not characters. They are chess pieces. They are video-game avatars. The backstory, personalities, and experiences of the characters are nonexistent except for their Endrame training. Admittedly it is difficult to flesh out such a large cast, but some of their introductory chapters are only a few pages long -- just long enough to establish the character's nationality/ethnicity, and that they are a main character.What is there to these people other than their nationality/ethnicity and the fact that they have trained to be in Endgame? Not much. Only one seems to have an actual life outside the Endgame prep, and that is just so her blandly perfect boyfriend can eventually be imperiled."Endgame: The Calling" has a shell of a plot, full of the characters' actions and words, but without any kind of narrative soul. The writing is dry, the characters are like paper, and the authors clearly cared about nothing but the movie rights.

20 of 20 people found the following review helpful. Meh- Buy it for the prize and game, not the writing. By SuburbanHousewifeMN To be fair, I am a Vine reviewer, so we aren't afforded the game pieces to solve the puzzle, which leaves us just reviewing the story and writing of the author... which is lackluster at best. I am a middle school teacher and an avid reader. I have seen a lot of end-times, Hunger Games, etc. type of books and this one is not worth the time for the story line. As other reviewers have said, get this book to play the game and win the prize, not for the writing or the story line. It seems very forced to create a story for a game. Almost like the author/company said let's make a game our readers will want to participate in to sell lots of cheap-to-produce books and make a lot of money. Oh, and hey! We should have someone write a story for it.The characters are packed into mini chapters and snippets, as they grow closer to killing one another off. They have all had extensive training in killing off others throughout their entire lives (most are teenagers), and have trained their entire lives. It's very angry and vengeful or woe is me I don't want this position. The author throws a lot of ideas and characters at you and hopes you can keep up with them throughout the book.He also writes in short sentences. And tries to sound dramatic. And reinforce the idea. And fails. See how annoying that is?! And he continues to do it over and over again. If you read the summary of this story on Amazon, you have a great sense of how the story flows and how the author writes. It doesn't flow or give the reader enough time to really become one of the characters before he changes the chapter and begins writing about another character. You can't insert yourself into this story as a reader/character and you come away feeling empty. Again, perhaps this is because the ficus is on the game and you aren't suppose to focus on the story as much.If you want to play and win the game, buy the book. If you are looking for a good apocalyptic, survival of the fittest story don't buy it.

28 of 31 people found the following review helpful. Buy for the puzzle, not the story By Brian Klein *NOTE* Endgame: The Calling is at its core a puzzle, and any review of it must take that into account. However the review copy of the book I was provided contained a placeholder puzzle, so as not to release the actual puzzle early. Thus I won't be reviewing the puzzle portion at all, only the book itself. This is not entirely fair, so judge this review accordingly.When I was a child I was enthralled with Labyrinth, a puzzle book where the user flips through the book like a 'choose-your-own adventure', going through the labyrinth. The catch was that encoded in the maze was a riddle, and if you discovered the answer you won a prize. While the contest was over by the time I started reading I was still enthralled, and I have fond memories of trying to figure it all out (I never did, by the way).The author of Endgame: The Calling has a similar recollection with a similar book, and is hoping that Endgame can provide this feeling to a new generation of readers. The conceit is simple: encoded in the story are puzzles, tied in to social media, and if you figure it out you find a key that unlocks a box full of gold. This is all fun and well, and the puzzle may itself be delightful. But this review is about the story - one that I found very lacking.The central problem I have with the story is that it requires turning off your mind and throwing away certain facts in order to accept some of its tenants. This would be fine (it is a fictional story after all) if not for the fact that its also a puzzle that demands your full attention and that you nitpick and research details. These two things are inherently contradictory and definitely brought the book down a notch for me.I also take issue with the characters in the story. The premise is that they are special, but still normal humans. This is fine, and I can even accept some of the ridiculous near supernatural stunts that occur, except there is a certain scene that clearly contradicts this base assertion of normality - I won't ruin it, but its impossible to miss and definitely breaks the immersion. Beyond this the characters are all somewhat … flat. They're either too one dimensional or too shallow. This is a bit unavoidable as there are twelve players - each can only get so much screen time. From a puzzle perspective it may add some fun, but it definitely detracts from the experience of the novel.If you're looking to buy Endgame: The Calling strictly for the story: don't. There are much better/well-developed stories to put your time and money into. If you're buying Endgame: The Calling for the puzzle - if the puzzle is as much fun as it sounds like it may be then its likely a worthy buy. I assume most people will be buying the book for the puzzle - its just a shame that the story couldn't quite live up to what the puzzle will likely be.

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